In general - this panel wasn't so great. They didn't mention monetization models.
Moderator: Chris Tolles Ceo, TopixDean Mccall Founder, IdeaGin
Stephen Newman Chief Exec Officer, Mouth Watering Media Todd Morrey Mosso: The Rackspace Cloud
Wes Wilson Pres, IncSpring (crowd souced brands/ logo)
Chris Tolles Ceo, Topix
Incredible - the first question asked was "what's the twitter hash for this panel?" It was #UGC.
Why UCG matters: In 1998 only geocities was UGC, now, 3 of top 10 (fox, wiki, facebook)
Good examples now:
- Wes: YouTube (based on ads),
- Todd:Twitter (tho no money!). Seems like an auction-like model seems to work - eg. Ebay.
- Newman: TV - think reality tv, america's funniest home videos. Etsy
- Wilson: Linkedin ($4M in ad revenue), Threadless (people can upload content, and people can buy the crowd-created designs).
We cheered to beat the room next door.
Money off the back of the masses? How fair is that?
- As a user, when you're not paying for a service - it's expected.
- But future models will allow users and company to profit.
- There's more to it than $ - derivative products?
- Facebook Ts&Cs - eg crowdsourcing terms.
How to prevent the riff-raff from destroying site?
- No programatic way.
Other descriptions for UGC - "community curated works"? No one knows what CCW is!
Slashdot (karma).
Hierarchical - moderators can nominate other moderators. Wikipedia can see everything that's going. The more transparent, the less easy to game system.
Craigslist - $100m/ year. $8M on digg in 3 quarters last year.
Monetization is easier when closer to "the sale". Ie further down the purchase decision cycle.
Granovetter thresholds mentioned on twitter - on wikipedia
Blog catelogue - bloggers unite - ralley around a topic.
Not sure what any of this had to do with monetization of UGC.
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